Space Weapons Fix Mod, v4H

Change list:

  • Yor improvements toned back a bit, Collectives have an increased maintenance, but are still cheaper to build than they were.
  • Logistics, miniaturisation and manufacturing techs moved to later positions in the Yor tech tree.
  • Revised Yor/Iconian starting weaponry and research time.
  • Also, made Mass Drivers or Ion Cannons research a bit cheaper because it seemed totally overpriced in comparison to Yor or Iconian mass drivers research.  That basically affects anyone who is not Yor or Iconian.
  • Also adjusted cost of Technology Progression II in Terran tech tree to make it cheaper, redistributing TPs back to techs which come after it.